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The socio-cultural phenomenon of digital gaming has become pervasive. It is no longer just the preserve of slightly awkward and pimply teenagers.
According to Fast Company it is estimated that 97% of 12-17 year olds play computer games. That fact should hardly surprise you, especially if you have children.
What is, however,…
ContinuePosted on February 4, 2013 at 17:03
The socio-cultural phenomenon of digital gaming has become pervasive. It is no longer just the preserve of slightly awkward and pimply teenagers.
According to Fast Company it is estimated that 97% of 12-17 year olds play…
ContinuePosted on January 15, 2013 at 10:00
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