I'm a game designer, which means that my preferred space is taking systems of interaction apart and reorganising them to be fun. So when I wrote the business plan for my own company, I took the…Continue
Started this discussion. Last reply by Danny Day Jan 17, 2011.
Posted on April 13, 2011 at 13:35 — 11 Comments
... QCF's Desktop Dungeons, mashes rogue-like and puzzle-game play in a way "so fun and elegantly designed" that jurists didn't hesitate to…Continue
Posted on January 7, 2011 at 0:45 — 4 Comments